﻿package Naruto {	
	import flash.events.Event;
	import flash.events.MouseEvent;
	import flash.events.KeyboardEvent;
	import flash.events.TimerEvent;
	import flash.ui.Keyboard;
	import flash.utils.Timer;
	
	import flash.display.MovieClip; 
	import flash.display.Sprite;
	import flash.display.Stage;
	
	import Naruto.Bloods.*;
	import Naruto.*;
	
	public class GameOver{
		
		public function GameOver(func:Function,levelNum:int,func2:Function){	//missionFaild，levelnum，changeFrame
			func(levelNum,func2);
		}
	}
}